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I have deep pockets equipped here because i just did a mining mission but normally i would go for elemental insulation. Passive Perk 3: Deep pockets/ elemental insulation **MUST** (although there should’nt be any swammers when you play this build) Thorns is just a great all round perk for every dwarf, this is because it can pick off any low health target that creeps up on you, and prevents swarmmers from nibbling away at your shield without you knowing. ![]() #Deeprock galactic gunner perk build free#Vampire is just a great all round perk for every dwarf, this is because with the drillers pickaxe and drills, you can rack up heaps of free health from just drilling bugs coming your way and picking off any bugs that are on low health, and have made it through your flaming goo. Most of these perks are personal preferance but I’ll tell you what I normally run. ![]() This is so it can ignite the goo on the floor. In tier 3, I run a less ammo consumed per charged shot because its useful agianst big enimies (like opressers) that I will use my EPC to help kill if my gunners busy. so i just run this because theres not a whole heap else in this tier, and so i don’t have to deal with it overheating on me. I run expanded ammo bags so i can use this as somewhat of a secondary, i normally find it runs out of ammo so i use it to kill of any other bugs that get through my goo.Ĭooling is just helpful because sometimes when your setting up a site, and you want it to be up and running as fast as you can, I use a lot of EPC shots, and sometimes it gets overheated and stops me. tier 1-4 is really just personal preferance, I’m going through mine to show you how i play this build but tier 5 plasma burn, is a MUST. this is primary only used to ignite the goo that you splatter on the ground. Lastly tier 5 is used to slow down the bugs, so they don’t crowd you, and so they take more corrosive and fire damage. Tier 4 is used so when you do a charged shot, it dos’nt take up heaps of ammo, this is crucial because of the playstyle, you are only using charged shots. This, agian, is just to increase puddle lifetime so you don’t have to keep using ammo to replace the diminishing puddles, you can go with expanded ammo bags if you want, you’ll just have to make sure your puddles don’t fizzle out/ ![]() #Deeprock galactic gunner perk build mod#**dont go for the effect radius mod because that takes effect when the charged shot hits a surface and explodes, and this overclock takes that away** I chose a damage mod to increase the damage the bugs take, because i don’t normally like expanded magazine capacity #Deeprock galactic gunner perk build mods#There isnt a great deal of mods to help this build in tier 2 so its pretty much personal choice for this one. We go with the expanded radius so that the puddles take up as much room as possible, this is so we can increase the amount of time the bugs are in the puddles, maximizing the damage they take. This build is all about making sure the puddle stays on the ground for as long as possible. Goo bomber special OC for the sludge pump good for co-op and singleplayer but can get a little ammo hungry sometimes.ģ. This guide is to help you build the perfect driller loadout for mass crowd control, and flaming damage. ![]()
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